Simulators
See It. Experience It.
Interactive experiences designed to make ideas around attention, memory, time, interruption and sensory competition easier to see and understand.
Attention & focus
Where your attention goes.
Experiments about filtering, interruption and what happens when focus gets pulled or locked.
Time & executive function
Holding, switching and estimating.
Experiments around working memory, task switching and the strange elasticity of perceived time.
Time
Compare steady real time with an adjustable perceived clock.
Working Memory
Hold a short sequence in mind while another task gets in the way.
Task Switching
Follow one rule — then adapt when the rule changes.
Task Initiation
Notice how preparation and extra choices can stand between intention and the first action.
Sensory & visual
When everything wants your attention.
More abstract visual experiments exploring colour, movement, density and competing sensory information.